Project Changelog
A summary of key updates and enhancements to "What The Hell Are People Doing?".
Initial Development Phase
(Approx. 7 days prior to recent major updates)
- Conceptualized core idea and prototyped initial simulation.
- Implemented basic global population counter and activity categories.
- Developed rudimentary day/night map overlay.
- Early deployment for testing (e.g., via Vercel).
Recent Enhancements & Community Feedback Iteration
(Recent ~24-48 hours)
Simulation & Data:
- Overhauled activity categories for detail and illustrative accuracy ("ultra accurate AF" attempt).
- Re-calibrated base percentages and day/night influences for activities.
- Shortened category names for improved clarity.
- Fixed "Intimacy" count to always be an even number.
- Corrected and refined day/night map simulation logic (Westward sweep).
UI & Visuals:
- Implemented
tabular-nums
for stable numerical displays.
- Updated to a cleaner, borderless world map image.
- Added dynamic analog UTC clock component.
- Added dynamic UTC date display (e.g., "16 of October of 2025").
- Enhanced mobile responsiveness for activity labels (text wrapping, font sizing).
- Refreshed emojis for several activities.
Dynamics & Engagement:
- Added a simulated "Live Viewers" counter.
- Integrated GSAP for smooth page load animations (titles, sections, cards).
- Animated dynamic number updates (population, activity stats) with GSAP.
- Utilized GSAP Flip for animated sorting of activity cards.
- Animated header links ("How is this calculated?", "Why I made this?").
Content & Meta:
- Created "How is this calculated?" page (
explanation.html
).
- Created "Why I made this?" page (
about.html
) detailing the project's origin.
- Added this Changelog page (
changelog.html
).
The project continues to evolve, driven by the initial spark of curiosity and valuable insights from the community.
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